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This was a study i made to try to abuse the animation nodes addon in blender for procedual terrain generation. Everything on the first image was placed entirely using procedual methods... the deformed one just uses a lattice on top of that.
Thanks to Jacques Lucke for such an awesome addon!

New main image

New main image

old main image

old main image

a deformed version of the old terrain

a deformed version of the old terrain

birdseye view of the old main image

birdseye view of the old main image

The new node tree in the animation nodes addon

The new node tree in the animation nodes addon

The old node tree in the animation nodes addon

The old node tree in the animation nodes addon